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A clicker game with a violent representation.

Saw Clicker was made with the intention of creating different representation of reward for the player. Instead of the usual incremental rewards in the clicker genre, I was focusing more on satisfaction of watching something or someone brutally getting killed, smashed, sliced, diced…you get the idea. After this prototype was made, it gave me a possible game idea that can enhance the feeling of satisfaction. If this game were to be expanded in the future, the one feature I would really like to try out is augmentations where players can augment the saw blade with various tools to kill in style.

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How To Play?

  1. Use the mouse to click anywhere on the screen.
  2. Charge up the bar and watch things get dicey~

Credits

Prototype made by Joshua Yau
With game engine Stencyl

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